In Argentum Online, classes must specialize in certain Skills that will make them stand out from the rest. To achieve this, some basic concepts should be taken into account.
First, it is important to know that each skill can be improved up to a maximum of 100 points. To view the list of available skills in the game, click the lightning icon to the right of your character's name.
There are two ways to increase a skill: through natural skill points or by using assignable skill points.

| Level | Natural skills | Free skills |
|---|---|---|
| 1 | 3 | 10 |
| 2 | 5 | 15 |
| 3 | 7 | 20 |
| 4 | 10 | 25 |
| 5 | 13 | 30 |
| 6 | 15 | 35 |
| 7 | 17 | 40 |
| 8 | 20 | 45 |
| 9 | 23 | 50 |
| 10 | 25 | 55 |
| 11 | 27 | 60 |
| 12 | 30 | 65 |
| 13 | 33 | 70 |
| 14 | 35 | 75 |
| 15 | 37 | 80 |
| 16 | 40 | 85 |
| 17 | 43 | 90 |
| 18 | 45 | 95 |
| 19 | 47 | 100 |
| 20 | 50 | 105 |
| 21 | 53 | 110 |
| 22 | 55 | 115 |
| 23 | 57 | 120 |
| 24 | 60 | 125 |
| 25 | 63 | 130 |
| 26 | 65 | 135 |
| 27 | 67 | 140 |
| 28 | 70 | 145 |
| 29 | 73 | 150 |
| 30 | 75 | 155 |
| 31 | 77 | 160 |
| 32 | 80 | 165 |
| 33 | 83 | 170 |
| 34 | 85 | 175 |
| 35 | 87 | 180 |
| 36 | 90 | 185 |
| 37 | 93 | 190 |
| 38 | 95 | 195 |
| 39 | 97 | 200 |
| 40 | 100 | 205 |
| 41 | 100 | 210 |
| 42 | 100 | 215 |
| 43 | 100 | 220 |
| 44 | 100 | 225 |
| 45 | 100 | 230 |
| 46 | 100 | 235 |
| 47 | 100 | 240 |
| Level | Natural skills | Free skills |
|---|---|---|
| 1 | 3 | 10 |
| 2 | 5 | 16 |
| 3 | 7 | 22 |
| 4 | 10 | 28 |
| 5 | 13 | 34 |
| 6 | 15 | 40 |
| 7 | 17 | 46 |
| 8 | 20 | 52 |
| 9 | 23 | 58 |
| 10 | 25 | 64 |
| 11 | 27 | 70 |
| 12 | 30 | 76 |
| 13 | 33 | 82 |
| 14 | 35 | 88 |
| 15 | 37 | 94 |
| 16 | 40 | 100 |
| 17 | 43 | 106 |
| 18 | 45 | 112 |
| 19 | 47 | 118 |
| 20 | 50 | 124 |
| 21 | 53 | 130 |
| 22 | 55 | 136 |
| 23 | 57 | 142 |
| 24 | 60 | 148 |
| 25 | 63 | 154 |
| 26 | 65 | 160 |
| 27 | 67 | 166 |
| 28 | 70 | 172 |
| 29 | 73 | 178 |
| 30 | 75 | 184 |
| 31 | 77 | 190 |
| 32 | 80 | 196 |
| 33 | 83 | 202 |
| 34 | 85 | 208 |
| 35 | 87 | 214 |
| 36 | 90 | 220 |
| 37 | 93 | 226 |
| 38 | 95 | 232 |
| 39 | 97 | 238 |
| 40 | 100 | 244 |
| 41 | 100 | 250 |
| 42 | 100 | 256 |
| 43 | 100 | 262 |
| 44 | 100 | 268 |
| 45 | 100 | 274 |
| 46 | 100 | 280 |
| 47 | 100 | 286 |
Note: By using only natural skills, a skill can reach 100 no earlier than level 40. For this reason, it is common to use assignable points earlier, usually between levels 25 and 35. Warning! Once assignable points are used on a skill, they cannot be reassigned.
It is important to note that assigning points manually prevents those points from being increased naturally until the next level-based cap is reached. For example, if points are assigned to reach 60 in Magic, that skill cannot be increased naturally until level 25, when it can then be raised up to 63 (see table). Except in specific cases, it is recommended to prioritize natural skills at least until level 25 and only then consider using assignable points. Before assigning points, make sure you have taken full advantage of all natural skill increases allowed by your current level.
Some skills cannot be improved naturally or require assigning initial points in order to be used.
| Skill | Description | Requires assignable skills? |
|---|---|---|
| Magic | Allows you to cast better spells. | No, it improves by casting spells. |
| Meditate | Increases the amount of mana points recovered when meditating. | No, it improves by meditating. |
| Magic Resistance | Grants resistance to magical damage from hostile NPC spells and other users. | No, it improves by receiving magical attacks. |
| Combat Dexterity | Increases evasion of attacks received with melee and ranged weapons. | No, it improves by evading physical blows. |
| Unarmed Combat | Increases the chances of hitting the enemy in unarmed combat. For the Bandit class, it increases the chance of critical hits and disarming the opponent, as long as you attack with knuckles. | No, it improves by fighting unarmed or using knuckles. |
| Armed Combat | Increases the chances of hitting the enemy with a melee weapon. | No, it improves by fighting with a melee weapon. |
| Short Weapons Combat | Increases the chance to hit the enemy when using Daggers. Additionally, each point in this skill grants a % chance to Backstab the enemy (see Balance section) | Yes, requires assigning 10 skill points for all classes except Assassins. |
| Shield Defense | Increases the chances of blocking blows with your shield. | No, it improves by blocking blows with shields. |
| Ranged Weapons | Increases the chances of hitting the enemy with a ranged weapon. | No, it improves by fighting with ranged weapons. |
| Alchemy | Allows you to create alchemy potions. | No, it improves by making potions. |
| Woodcutting | Increases the amount of wood extracted. | No, it improves by woodcutting. |
| Fishing | Increases the amount of fish caught. | No, it improves by fishing. |
| Mining | Increases the amount of minerals extracted. | No, it improves by mining. |
| Carpentry | Allows you to create objects made of wood. | No, it improves by making carpentry items. |
| Blacksmithing | Allows you to create objects made of metal ingots. | No, it improves by making blacksmithing items. |
| Hiding | Increases the chances and duration of hiding. | No, it improves by hiding. |
| Survival | Allows you to use mounts and know more details about the life and status of an NPC. | No, it improves by killing NPCs. |
| Trading | Allows you to buy items cheaper. (see Trading section) | No, it improves by buying and selling items. |
| Leadership | Allows you to create a clan or create groups (party). | Yes, all necessary points must be assigned. |
| Taming | Allows you to tame animals and make them your pets. | No, it improves by taming animals. |
| Navigation | Allows you to use different vessels. | Yes, all necessary points must be assigned. |
| Tailoring | Allows you to create objects made of hides. | No, it improves by making tailoring items. |
| Steal | Increases the chance to steal gold from the opponent, making you a criminal. | No, it improves by stealing. |